Showing posts with label Environment. Show all posts
Showing posts with label Environment. Show all posts

Thursday, 4 December 2014

Narrative: Environment Textures

 Now that I had a good idea of the lighting I was able to concentrate on the texturing that we wanted. 



Changed the grating floor to a smaller, diamond shaped texture and reduced reflectivity.


Added a rusted brass texture to the machinery.


To differentiate between the boxes "UP" lettering added to them. Small screws were also added to the rollers on the conveyor belt so when animated a sense of movement is given.


"Valentine's" posters added.


Lighting touched up slightly and handed over to add the characters into the scene.





Tuesday, 2 December 2014

Narrative: Textures For Factory Floor Idea

In response to Gemma's progress on environment post, I think that having the walls and floor all the same colour is a bit too much and doesn't feel as dynamic and interesting as it could be. Here some examples of textures that I personally, think would look better on the floor - like rough concrete or an old rusting metallic surface. Then we could just have the walls, lighting getting gradually a more romantic tone.
 
 

 
 
 
  Also Will and I thought the machinery could be a bit more reflective but rusty as everything looks like it has a similar texture at the minute. Like the examples shown below:






Monday, 1 December 2014

Narrative: Environment Lighting

The environment was passed onto me to do the texturing and lighting once the UVs were done.
I put some base textures down for whilst I do the lighting arrangements.

This was the first lighting arrangement that was done before the environment was given to me to work on, the main feedback for this was to take out lights from the light bulbs as it was too bright.



Firstly I took out all the directional lights before touching the light bulbs and adjusted the windows at the back.





Since the start of our animation is supposed to give an overall dull feel before the light change.





As there was no finalized design for the environment as a whole I made some adjustments to the machinery, placements of the crates and added paper littering the environment.


During the animation their is a slight colour change to the environment, so I added some pink lighting to suggest the romantic theme of with the use of an ambient light in the scene.



I took this shot into after effects to see what type of filter we could do for the "romantic" scene, it entirely depends on how over the top we'll be with it:


There are some lights above that need to be removed and designs on the posters to be laid out.

Friday, 31 October 2014

Narrative: Environment Inspiration, Logorama

 
In our tutorial Alan showed us this animation 'Logorama' which is about a world made from well known logos. I couldn't find the English one but it's more about the visuals anyway. He suggested that maybe we could make our factory environment from the shapes of icons that are found on cardboard boxes. This would mean that it would have a really unique style and that Will's cardboard box characters would fit in really well with that environment.

Here's some icons that I've found that may be helpful:
 

 

Wednesday, 29 October 2014

Monday, 27 October 2014

Narrative: Environment Design

My Rough Factory Design

With Will's Characters

Another One With Will's Character Designs

I made a rough idea for our environment but still needs a lot of refining such as having the paper shredder and 'rejections' lever / trap door etc..  but think we should stick with the straight-on fixed camera throughout. I think the conveyor belt design I have here will be 3D modelled, along with the characters and then maybe we will just have a painted 2D background to suggest the rest of the factory world and keep focus on what's happening in the foreground. I've added a couple of Will's character designs in here as these were my favourite ones and I wanted to see how they would fit in with the factory space. Although I can't quite decide which I prefer at the moment, it's all work in progress!

Tuesday, 21 October 2014

Narrative: Environment Influence Map (Factory)




 
I like these three images in particular to inspire our environment. Images 1 and 2 have the straight-on view of the conveyor belt whereas the third one it at a slight angle. Although I like the fun and simplicity of the first one, I really think the colours of 2 and 3 would really work for our animation.